Wednesday, November 25, 2009

CV / RESUME


Contact: kichm@hotmail.com
Portfolio: www.kich-ma.blogspot.com




KICH MA

  • 37 years of Fine Arts experience in Traditional Drawings and Paintings with strong art and design foundation and well-trained eyes for styles, techniques, colors, lights and shadows.
  • 20 years of Digital Arts experience in 3D Modeling, Texturing, Animating, Digital Matte Painting with well-trained eyes for styles, techniques, colors, lights and shadows.
  • 10 years of Teaching experience in Drawings and Paintings.

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Career Objective
  • To lead an internal / external art team and share my artistic knowledge and visual experience with others to ensure a consistent world class standard for 2D and 3D art assets.
  • To create 2D and 3D Art of Characters and Environments for Games and Movies.
  • To teach traditional art and digital art part time (possibly full time). Subjects of interest in teaching are Life Figure Drawing and Painting, Head Drawing and Painting, Still Life, Landscape Painting, Basic and Advance Rendering, Color Theory, Character Design, Environment Design, 2D and 3D Game Art Modeling and Texturing.
  • To draw and paint traditional art of Landscape, Still Life, Figure, Portrait, and Concept Art part time (possibly full time) for Gallery Exhibitions.



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PROFESSIONAL EXPERIENCE



 2010 - Present

 Self-Employed: Fine Art Painter / Freelance / Teaching.
Los Angeles, CA

Fine Arts Exhibitions
Segil Fine Art Gallery
  • Oil Paintings of Landscape and Figurative Exhibition, July 1, 2012 to July 30, 2012.
San Gabriel Fine Arts  Gallery
  • Oil Paintings of Landscape and Figurative Exhibition, March 10, 2012 to March 24, 2012.
  • Drawings and Paintings of Animals Exhibition, April 14, 2012 to April 25, 2012.
Art Teacher - San Gabriel Fine Arts Gallery, San Gabriel, California
  • Life Drawing and Head Drawing with Charcoal & Chinese Calligraphy Brushes.
3D Artist & Digital Animator - Mashed Studios (Unannounced Project)
  • Responsible for modeling, texturing, and animating Character and object by using 3DS Max and Photoshop.
Digital Matte Painter - Yu+Co (Shrek4 / Call of Juarez / Hopper)
  • Responsible for painting environment and background arts by using Photoshop.
3D Artist - Zynga (CityVille)
  • Responsible for modeling and texturing 3D objects by using 3DS Max and Photoshop.
Art Teacher - Home Studio and Learning Centers.
  • Teaching students the fundamental of drawing, painting, design, and color theory.
Fine Art Painter - Kich's Studio, Los Angeles
  • Painting with oil color on canvas of Landscape, Seascape, Figurative, Portrait, and Still Life.
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2003 - 2010
Electronic Arts
Los Angeles, CA 
                                                                                                                                                 
SR. 3D Character & Environment Artist
  • Responsible for modeling and texturing 3D characters and environmental objects by using 3ds Max, Maya, Mudbox, and Photoshop on the following projects:
  • Command & Conquer 4, Tiberium Twilight
  • Command & Conquer 3, Kane's Wrath
  • Command & Conquer 3, Tiberium Wars
  • Lord of The Ring, Battle For Middle Earth 2, Expansion Pack
  • Lord of The Ring, Battle For Middle Earth 2
  • Lord of The Ring, Battle For Middle Earth 1
  • Command & Conquer, Generals: Zero Hour
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2002-2003
Self-Employed / Freelance
Austin TX


3D Artist & Animator - Origin System, Austin, TX (Ultima Online, Age of Shadow)
  • Responsible for modeling, texturing, and animating Characters by using 3ds Max and Photoshop.
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2001-2002
Point of View
Austin, TX


Lead Artist
  • Responsible for art production, concept art, communicating goals, maintaining consistent visual style, managing three-member art staff, scheduling and coordinating of art assets and production on the following projects:
  • Spy Hunter
  • Smashing Drive  
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2000-2001
Kinesoft
Austin, TX

Sr. 3D Character Animator
  • Responsible for rigging and animating 3D characters by using 3DS Max on the following project:
  • Mage Lords 

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1997-2000
Electronic Arts / Origin System
Austin, TX
Sr. 3D  Character Artist
  • Responsible for modeling. texturing, and animating 3d characters on the following projects:
  • Ultima Online 2
  • Ultima, Ascension
  • Ultima Online, The Second Age
  • Wing Commander 5, The Prophecy
  • Privateer 3
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1993-1997
SEGA Interactive / SEGA Soft
Diamond Bar, CA

2D - 3D Character Artist & Animator
  • Responsible for Digital painting, modeling, and animating 2D and 3D Characters by using Deluxe Paint, Deluxe Animator, Alias, Photoshop, and After Effects on the following projects:
  • G.I.Ants
  • Loose Your Marbles
  • 32X Extreme Sport
  • Eternal Champions, The Dark Side
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1992-1993
Pacific Data Images (PDI)
Hollywood, CA

Storyboard Artist / Illustrator / Digital Matte Painter
  • Responsible for creating storyboard, concept art, illustration  and matte painting for TV commercial, music videos, and film.
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1997-1991
John Marshal High School
Los Angeles, CA

Art Teacher Assistant
  • Responsible for teaching and helping students improve with their art skills, technique, and design for their portfolios.
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EDUCATION

1987-1990
Art Center College of Design, Pasadena, CA
  • Bachelor of Fine Arts in Illustration
1984-1987
John Marshall High School, Los Angeles, CA
  • High School Diploma, With HONORS
1976-1982
School For Artistic Gifted Children
Saigon, Vietnam
  • Learning traditional art of drawing and painting
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REFERENCES
  • Available upon request
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Contact
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THANK YOU VERY MUCH FOR READING MY CV / RESUME




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